Class Member Access Operator - > Overloading
The class member access operator (->) can be overloaded
but it is bit trickier. It is defined to give a class type
a "pointer-like" behavior. The operator -> must be a
member function. If used, its return type must be a pointer
or an object of a class to which you can apply.
The operator-> is used often in conjunction with the
pointer-dereference operator * to implement "smart pointers."
These pointers are objects that behave like normal pointers
except they perform other tasks when you access an object
through them, such as automatic object deletion either when
the pointer is destroyed, or the pointer is used to point to
another object.
The dereferencing operator-> can be defined as
a unary postfix operator. That is, given a class:
class Ptr{
//...
X * operator->();
};
Objects of class Ptr can be used to access members of
class X in a very similar manner to the way pointers
are used. For example:
void f(Ptr p )
{
p->m = 10 ; // (p.operator->())->m = 10
}
The statement p->m is interpreted as
(p.operator->())->m. Using the same concept,
following example explains how a class access operator
-> can be overloaded.
#include <iostream>
#include <vector>
using namespace std;
// Consider an actual class.
class Obj {
static int i, j;
public:
void f() const { cout << i++ << endl; }
void g() const { cout << j++ << endl; }
};
// Static member definitions:
int Obj::i = 10;
int Obj::j = 12;
// Implement a container for the above class
class ObjContainer {
vector<Obj*> a;
public:
void add(Obj* obj)
{
a.push_back(obj); // call vector's standard method.
}
friend class SmartPointer;
};
// implement smart pointer to access member of Obj class.
class SmartPointer {
ObjContainer oc;
int index;
public:
SmartPointer(ObjContainer& objc)
{
oc = objc;
index = 0;
}
// Return value indicates end of list:
bool operator++() // Prefix version
{
if(index >= oc.a.size()) return false;
if(oc.a[++index] == 0) return false;
return true;
}
bool operator++(int) // Postfix version
{
return operator++();
}
// overload operator->
Obj* operator->() const
{
if(!oc.a[index])
{
cout << "Zero value";
return (Obj*)0;
}
return oc.a[index];
}
};
int main() {
const int sz = 10;
Obj o[sz];
ObjContainer oc;
for(int i = 0; i < sz; i++)
{
oc.add(&o[i]);
}
SmartPointer sp(oc); // Create an iterator
do {
sp->f(); // smart pointer call
sp->g();
} while(sp++);
return 0;
}
When the above code is compiled and executed,
it produces the following result:
10
12
11
13
12
14
13
15
14
16
15
17
16
18
17
19
18
20
19
21
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