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C++ LANGUAGE GOTO STATEMENT
goto Statement
A goto statement provides an unconditional jump from
the goto to a labeled statement in the same function.
NOTE: Use of goto statement is highly discouraged because
it makes difficult to trace the control flow of a program,
making the program hard to understand and hard to modify.
Any program that uses a goto can be rewritten so that it
doesn't need the goto.
Syntax
The syntax of a goto statement in C++ is:
goto label;
..
.
label: statement;
Where label is an identifier that identifies a labeled
statement. A labeled statement is any statement that is
preceded by an identifier followed by a colon (:).
Flow Diagram
Example
#include <iostream>
using namespace std;
int main ()
{
// Local variable declaration:
int a = 10;
// do loop execution
LOOP:do
{
if( a == 15)
{
// skip the iteration.
a = a + 1;
goto LOOP;
}
cout << "value of a: " << a << endl;
a = a + 1;
}while( a < 20 );
return 0;
}
When the above code is compiled and executed, it produces the following result:
value of a: 10
value of a: 11
value of a: 12
value of a: 13
value of a: 14
value of a: 16
value of a: 17
value of a: 18
value of a: 19
One good use of goto is to exit from a deeply nested routine.
For example, consider the following code fragment:
for(...) {
for(...) {
while(...) {
if(...) goto stop;
.
.
.
}
}
}
stop:
cout << "Error in program.\n";
Eliminating the goto would force a number of additional tests to
be performed. A simplebreak statement would not work here, because
it would only cause the program to exit from the innermost loop.
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