Inline Functions
C++ inline function is powerful concept that is commonly
used with classes. If a function is inline, the compiler
places a copy of the code of that function at each point
where the function is called at compile time.
Any change to an inline function could require all clients
of the function to be recompiled because compiler would need
to replace all the code once again otherwise it will continue
with old functionality.
To inline a function, place the keyword inline before the
function name and define the function before any calls are
made to the function. The compiler can ignore the inline
qualifier in case defined function is more than a line.
A function definition in a class definition is an inline
function definition, even without the use of the inline specifier.
Following is an example, which makes use of inline function to return max of two numbers:
#include <iostream>
using namespace std;
inline int Max(int x, int y)
{
return (x > y)? x : y;
}
// Main function for the program
int main( )
{
cout << "Max (20,10): " << Max(20,10) << endl;
cout << "Max (0,200): " << Max(0,200) << endl;
cout << "Max (100,1010): " << Max(100,1010) << endl;
return 0;
}
When the above code is compiled and executed, it produces the following result:
Max (20,10): 20
Max (0,200): 200
Max (100,1010): 1010
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